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In 2008, Nintendo was on high. The DS and Wii have been large hits. The corporate had developed a brand new technique that focused audiences that weren’t a part of the core gaming demographic. Successes like Wii Sports activities and Wii Match confirmed the viability of that plan.

However at E3 that yr, Nintendo displayed the primary indicators of decline. The corporate miscalculated, leaning into its blue ocean technique and exhibiting off a extra informal lineup of video games whereas preserving Mario and Zelda away from the proceedings.

The consequence was a weird present. Nintendo opened with a Shaun White snowboarding recreation that used the Wii Steadiness Board peripheral and ended with Wii Music, possibly considered one of Nintendo’s worst first-party video games ever. The occasion did nothing to excite followers.

Jeff Grubb and I made a decision to look at this present once more, nearly 13 years after it first aired. We attempt to make sense of Nintendo’s technique and have a couple of good laughs on the firm’s expense, particularly throughout that closing Wii Music “live performance.” You would see how this may be the corporate that might ultimately launch a flop just like the Wii U.


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By Clark